Computing, ICT and Digital Literacy: Key Stage 3
Subject Content: Year 7
Students will complete eight projects designed to develop their skills across a range of software whilst developing theory. Students will learn about binary and understand how it is applied. They will have an opportunity to learn about e-safety and know how to apply these skills into real life scenarios. They will begin to understand algorithms, using search criteria, whilst beginning to apply logic and sequence. Students will also have an opportunity to design web pages, games and models.
Subject Content: Year 8
The eight projects in Year 8 are designed to strengthen and develop skills learned in Year 7. Students will have the opportunity to investigate cryptography and further e-safety skills, particularly social networking. They will have an opportunity to develop programming skills as well as create web sites and advanced game making. There are elements of graphic design and photo editing and an opportunity to develop algorithm knowledge, sorting criteria.
Subject Content: Year 9
The format for Year 9 strengthens skills and allows students to become more autonomous learners and uses of ICT systems. Students are introduced to QR codes (bar codes) and given an opportunity to design and create a radio podcast about e-safety. Web coding allows students to continue developing web authoring and create a website using more technical skills. Modelling and animation stretches their knowledge and gives opportunity for higher level skills. Students will undertake improved programming and design games with objects.
KS3 Skills Taught
Students are taught a plethora of skills to enhance their use of different software packages, including Office 2010 and the Adobe Master Collection Suite.
A range of programming skills will be introduced and developed , alongside the ability to use logic and sequencing.
Students are taught to how to review, design, plan and build solutions to a range of scenarios.
Skills are developed towards students learning to become both confident and autonomous users of ICT.
Key Stage 4 - Year 11
Exam Board: Pearson Edexcel
Unit 1 External Examination - The Online World requires the following learning:
A investigate online services and online communication
B investigate components of the internet and how digital devices exchange and
C investigate issues with operating online.
Unit 3 Digital Portfolio requires the following learning:
A design a digital portfolio
B create and test a digital portfolio
C review the digital portfolio.
Students will be taught the skills required for independent research and study. They will then embark on learning about The Online World in preparation for their online examination. They will investigate online services and online communication; investigate components of the internet and how digital devices exchange and store information; investigate issues with operating online.
Students will learn about what a digital portfolio is and begin to develop the skills needed in order to create their own digital portfolio for Unit 3. They will use a range of tools and develop skills using Dreamweaver. They will have the opportunity to look at existing digital portfolios to compare good and bad design.Student will then use a range of methods to design a digital portfolio and practise the skills that they have been taught in Dreamweaver.
Unit 1 External Examination - The Online World (25% of Overall Grade)
Unit 3 Digital Portfolio (25% of Overall Grade)
Two further units of study are worth 25% each of the Overall Grade.
Key Stage 4 - Year 11
Exam Board: WJEC
Unit 1 Understanding ICT requires students to look at the difference between data and information, investigate emerging technologies for school, home and the environment and consider how these impact on society.
Unit 2 Solving Problems with ICT is a controlled assessment of 22.5 hours in which students are required to produce various solutions to a problem posed by the exam board.
Solutions include organisation of folders and files, communicating Information, modelling with spreadsheets, information handling with databases, Email and the evaluation of the solution.
Unit 3 ICT in Organisations requires students to apply ICT to a business and industry context. Students will investigate multimedia industries, networks, HCI, organisations and the social and environmental impact of emerging technologies.
Unit 4 Developing Multimedia ICT Solutions is a controlled assessment of 22.5 hours in which students are required to produce a multimedia solution to a problem posed by the exam board. Solutions include titles such as Research, Design, Template and Navigation, Graphical Images, Animation or Animated Movie, Sound, Additional Techniques and Evaluation.
The specification encourages the investigation and study of Information and Communication Technology in a variety of contexts. In these contexts the candidates are given opportunities to acquire competence, capability and critical skills through the creation, implementation, use and evaluation of a range of information and communication systems.
Candidates from all cultures and both genders can develop their interest in, enjoyment of, and critical reflection about information technology as an integral part of modern society.
Unit 1: Written Exam (20% of Overall Grade)
Unit 2: Controlled Asssessment (30% of Overall Grade)
Unit 3: Written Exam (20% of Overall Grade)
Unit 4: Controlled Assessment (30% of Overall Grade)